Skip to main content

Beta release version 0.2.0

February 27, 2026

Written by Roger Noden

New Features

· CandlePulse modifier — completes the three reusable Lamplit visual effects (glow, flicker, pulse)

· FlickerEffect for wrong-answer visual feedback — brief, warm error indication without harsh UI

· Complete answer validation with glow animation and reliable wrong-answer feedback

· Lock-in bounce and spine glow animation for correct answers

· Sound and haptic feedback for correct and wrong answers (AudioManager + HapticManager)

· Puzzle complete state — fix sheet dismiss and track stats on completion

Maintenance

· Declared export compliance (no encryption) in Info.plist

· Bumped faraday dependency from 1.8.0 to 1.10.5

Testing Tasks

The following should be verified before shipping this release:

· Verify correct answer triggers glow animation + success haptic + success sound

· Verify wrong answer triggers flicker animation + error haptic + error sound

· Verify CandlePulse modifier activates on focused/selected clue row

· Verify puzzle completion detection fires when all clues are correct

· Verify completion screen appears with solve stats after last correct answer

· Verify audio respects system silent switch (no sound in silent mode)

· Verify haptics fire on devices with Taptic Engine; degrade gracefully on older devices

· Verify Info.plist export compliance key is present and set to NO

· Run full unit test suite (LamplitTests) — all tests pass

Not Yet Implemented

The following features are planned but not included in this release:

· Phase 2.3 — Ambient audio loop (crackling fire / rain) — deferred due to licensing

· Phase 3 — Content and navigation: puzzle browser, pack structure, daily puzzle selection

· Phase 3.4 — Double acrostic UI (two spine columns, first + last letter validation)

· Phase 4 — Difficulty and hints: Modern/Classic clue modes, hint system, Classic unlock

· Phase 5 — Retention: streak tracking, pack progress display, shareable result cards

· Phase 6 — Monetization: StoreKit 2 one-time unlock, puzzle packs, hint bundles, streak shields

· Phase 7 — Game Center leaderboards and achievements

· Phase 8 — Launch readiness: privacy manifest, accessibility audit, localization

Did this answer your question?