Skip to main content

Beta release version 0.6.0

March 10, 2026

Written by Roger Noden

What's Changed

Completed Phase 6 — Monetization: StoreKit 2 one-time unlock, puzzle packs, hint bundles, streak shields

🚀 Features

  • feat: in-app support link (#61) (#134) @W0GER

  • feat: forward purchase events to Axiom telemetry (#132) @W0GER

  • feat: buy streak shields (#25) (#131) @W0GER

  • feat: add hint bundle purchase flow (#130) @W0GER

  • feat: integrate RevenueCat SDK for IAP and analytics (#128) @W0GER

  • feat: StoreKit 2 one-time unlock implementation (#127) @W0GER

  • fix: explicit daily schedule replaces rotation + holiday system (#118) @W0GER

  • Move daily puzzle pools to packs.json (#116) @W0GER

🐛 Bug Fixes

  • fix: make shared puzzle link tappable for recipients (#115) @W0GER

  • fix: restrict release-drafter PR trigger to main branch (#114) @W0GER

  • fix: share sheet opens blank on first tap (#113) @W0GER

🧹 Maintenance

  • chore: Release/0.6.0 (#136) @W0GER

  • chore: update README, help docs, and release notes docs (#121) @W0GER

  • chore: update README and add release notes (#120) @W0GER

📖 Documentation

  • docs: remove ad references — Lamplit is ad-free by design (#126) @W0GER

Not Yet Implemented

The following features are planned but not included in this release:

  • Phase 7 — Game Center leaderboards and achievements

  • Phase 8 — Launch readiness: privacy manifest, full accessibility audit, localization

  • Settings screen — audio/haptic toggles

Did this answer your question?